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	<title>Intergamer</title>
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	<description>Game news, previews, and reviews, with some stuff from the web.</description>
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		<title>Intergamer</title>
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		<title>Limbo Gameplay Video</title>
		<link>http://intergamer.wordpress.com/2011/09/16/limbo-gameplay-video/</link>
		<comments>http://intergamer.wordpress.com/2011/09/16/limbo-gameplay-video/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 23:00:00 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Gameplay Video]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/2011/09/15/limbo-gameplay-video/</guid>
		<description><![CDATA[OFFICIAL SITE: LIMBOGAME.COM/ limbo is the highly stylised game from Playdead, in which you play a boy looking for his sister in the dark and sinister world of Limbo. The black and white silhouettes provide a grim popup book feel, which when combined with the gruesome fate of the inhabitants (including yourself) of the world. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=228&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2><span style="font-family:myriad web pro;"><span style="font-weight:bold;">OFFICIAL SITE: <a href="http://limbogame.org/">LIMBOGAME.COM/</a></span></span><span style="font-family:myriad web pro;"><span style="font-weight:bold;"></span></span></h2>
<p>limbo is the highly stylised game from Playdead, in which you play a boy looking for his sister in the dark and sinister world of Limbo. The black and white silhouettes provide a grim popup book feel, which when combined with the gruesome fate of the inhabitants (including yourself) of the world.</p>
<p>The platforming is solid and it is filled with unique and inventive puzzles. Whilst some may complain about its length, it does not overstay its welcome.</p>
<div style="display:inline;float:none;margin:0;padding:0;" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:c881e57d-07ca-41da-9393-bba1f1c0add4" class="wlWriterEditableSmartContent">
<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/09/16/limbo-gameplay-video/"><img src="http://img.youtube.com/vi/gjJz_-Y-998/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">15 minutes with Limbo</div>
</div>
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			<media:title type="html">Howling Techie</media:title>
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	</item>
		<item>
		<title>Bastion Gameplay Video</title>
		<link>http://intergamer.wordpress.com/2011/09/15/bastion-gameplay-video/</link>
		<comments>http://intergamer.wordpress.com/2011/09/15/bastion-gameplay-video/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 23:00:00 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Gameplay Video]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/2011/09/15/bastion-gameplay-video/</guid>
		<description><![CDATA[OFFICIAL SITE: SUPERGIANTGAMES.COM/ Bastion is the hit indie title by Super Giant Games that has a beautiful art style and combines RPG elements with arcade isometric twin stick shooter gameplay. The unique narrative, entertaining visual style and fun gameplay combine to make a great game. 30 minutes with Bastion–Part 1 30 minutes with Bastion–Part 2<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=227&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2><span style="font-family:myriad web pro;"><span style="font-weight:bold;">OFFICIAL SITE: <a href="http://www.supergiantgames.com/?page_id=242">SUPERGIANTGAMES.COM/</a></span></span><span style="font-family:myriad web pro;"><span style="font-weight:bold;"></span></span></h2>
<p>Bastion is the hit indie title by Super Giant Games that has a beautiful art style and combines RPG elements with arcade isometric twin stick shooter gameplay.</p>
<p>The unique narrative, entertaining visual style and fun gameplay combine to make a great game.</p>
<div style="display:inline;float:none;margin:0;padding:0;" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:4769e69b-367d-4a78-900b-fbf9337c42f5" class="wlWriterEditableSmartContent">
<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/09/15/bastion-gameplay-video/"><img src="http://img.youtube.com/vi/xQ3ncM_HcK4/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">30 minutes with Bastion–Part 1</div>
</div>
<div style="display:inline;float:none;margin:0;padding:0;" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:8e0ca328-d4a1-4510-96ed-391c3e68bcd9" class="wlWriterEditableSmartContent">
<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/09/15/bastion-gameplay-video/"><img src="http://img.youtube.com/vi/0DcdxrWM4p8/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">30 minutes with Bastion–Part 2</div>
</div>
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			<media:title type="html">Howling Techie</media:title>
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		<title>Eufloria Gameplay Video</title>
		<link>http://intergamer.wordpress.com/2011/09/14/eufloria-gameplay-video/</link>
		<comments>http://intergamer.wordpress.com/2011/09/14/eufloria-gameplay-video/#comments</comments>
		<pubDate>Wed, 14 Sep 2011 23:00:00 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Gameplay Video]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/2011/09/14/eufloria-gameplay-video/</guid>
		<description><![CDATA[OFFICIAL SITE: EUFLORIA-GAME.COM &#160; Eufloria is an RTS indie title with a charming minimalistic visual design (both visually and in terms of gameplay), where you control a race of sentient tree like beings. However, whilst it may appear simple, tactics are still required to beat the game, taking into account what type of units each [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=226&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2><font face="Myriad Web Pro">OFFICIAL SITE: </font><a href="http://www.eufloria-game.com/"><font face="Myriad Web Pro"><font>EUFLORIA-GAME.COM</font></font></a></h2>
<p>&#160;</p>
<p>Eufloria is an RTS indie title with a charming minimalistic visual design (both visually and in terms of gameplay), where you control a race of sentient tree like beings. However, whilst it may appear simple, tactics are still required to beat the game, taking into account what type of units each planet grows, and deciding where to build the next tree (basically the unit factory).</p>
<p>And award winning game which is great for coffee breaks and available for under £10 is a great combination.</p>
<div style="display:inline;float:none;margin:0;padding:0;" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:da1ac0d8-f8f4-4c24-9bbf-e4360059e05a" class="wlWriterEditableSmartContent">
<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/09/14/eufloria-gameplay-video/"><img src="http://img.youtube.com/vi/B4z1YJTtCwg/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">15 minutes with Eufloria</div>
</div>
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			<media:title type="html">Howling Techie</media:title>
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		<title>Anomaly: Warzone Earth Gameplay Video</title>
		<link>http://intergamer.wordpress.com/2011/09/13/anomaly-warzone-earth-gameplay-video/</link>
		<comments>http://intergamer.wordpress.com/2011/09/13/anomaly-warzone-earth-gameplay-video/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 23:00:00 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Gameplay Video]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/2011/09/13/anomaly-warzone-earth-gameplay-video/</guid>
		<description><![CDATA[OFFICIAL SITE: ANOMALYTHEGAME.COM/ Anomaly: Warzone Earth is tower defence with a twist: instead of placing the towers and defending from the invasion of creeps, you instead play as a commander trying to get past the defensive towers. An inventive twist on the genre works well and combined with great presentation this makes a great indie [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=225&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2><span style="font-family:myriad web pro;"><span style="font-weight:bold;">OFFICIAL SITE: <a href="www.anomalythegame.com/">ANOMALYTHEGAME.COM/</a></span></span><span style="font-family:myriad web pro;"><span style="font-weight:bold;"></span></span></h2>
<p>Anomaly: Warzone Earth is tower defence with a twist: instead of placing the towers and defending from the invasion of creeps, you instead play as a commander trying to get past the defensive towers.</p>
<p>An inventive twist on the genre works well and combined with great presentation this makes a great indie budget game.</p>
<div style="display:inline;float:none;margin:0;padding:0;" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:e122f812-269f-4962-a677-78294620b915" class="wlWriterEditableSmartContent">
<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/09/13/anomaly-warzone-earth-gameplay-video/"><img src="http://img.youtube.com/vi/qTEDgQNmwus/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">15 minutes with Anomaly: Warzone Earth</div>
</div>
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			<media:title type="html">Howling Techie</media:title>
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		<title>More delays</title>
		<link>http://intergamer.wordpress.com/2011/08/13/more-delays/</link>
		<comments>http://intergamer.wordpress.com/2011/08/13/more-delays/#comments</comments>
		<pubDate>Sat, 13 Aug 2011 18:39:48 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/?p=222</guid>
		<description><![CDATA[Well I&#8217;m in Wales at the moment, so there are going to be further delays for about two weeks. But I have about 7 games with footage recorded, so I&#8217;ll start uploading them when I get home.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=222&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well I&#8217;m in Wales at the moment, so there are going to be further delays for about two weeks. But I have about 7 games with footage recorded, so I&#8217;ll start uploading them when I get home.</p>
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			<media:title type="html">Howling Techie</media:title>
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		<title>RAM down, RAM down!</title>
		<link>http://intergamer.wordpress.com/2011/07/19/ram-down-ram-down/</link>
		<comments>http://intergamer.wordpress.com/2011/07/19/ram-down-ram-down/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 09:54:38 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://intergamer.wordpress.com/?p=148</guid>
		<description><![CDATA[Recently the RAM in my computer has ceased to work, so until the replacement arrives, no daily plays.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=148&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Recently the RAM in my computer has ceased to work, so until the replacement arrives, no daily plays.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/intergamer.wordpress.com/148/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/intergamer.wordpress.com/148/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/intergamer.wordpress.com/148/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/intergamer.wordpress.com/148/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/intergamer.wordpress.com/148/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/intergamer.wordpress.com/148/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/intergamer.wordpress.com/148/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/intergamer.wordpress.com/148/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/intergamer.wordpress.com/148/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/intergamer.wordpress.com/148/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/intergamer.wordpress.com/148/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/intergamer.wordpress.com/148/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/intergamer.wordpress.com/148/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/intergamer.wordpress.com/148/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=148&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Howling Techie</media:title>
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		<title>Blood Bowl: Legendary Edition</title>
		<link>http://intergamer.wordpress.com/2011/07/19/blood-bowl-legendary-edition/</link>
		<comments>http://intergamer.wordpress.com/2011/07/19/blood-bowl-legendary-edition/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 00:00:00 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/2011/07/18/blood-bowl-legendary-edition/</guid>
		<description><![CDATA[OFFICIAL SITE: BLOODBOWL-GAME.COM/ Blood Bowl by Cyanide Studios is the video game adaptation of the Warhammer board game of the same name. Due to being based on a board game, it can be quite complex at times, but does this fantasy sports game do enough to make it accessible to players old and new? The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=200&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2><span style="font-family:myriad web pro;"><span style="font-weight:bold;">OFFICIAL SITE: </span></span><a href="www.bloodbowl-game.com/"><span style="font-family:myriad web pro;"><span style="font-weight:bold;">BLOODBOWL-GAME.COM/</span></span></a></h2>
<h3>Blood Bowl by Cyanide Studios is the video game adaptation of the Warhammer board game of the same name. Due to being based on a board game, it can be quite complex at times, but does this fantasy sports game do enough to make it accessible to players old and new?</h3>
<p><a href="http://intergamer.files.wordpress.com/2011/07/image1.png"><img style="background-image:none;padding-left:0;padding-right:0;display:inline;padding-top:0;border-width:0;" title="image" border="0" alt="image" src="http://intergamer.files.wordpress.com/2011/07/image_thumb1.png?w=453&#038;h=257" width="453" height="257" /></a></p>
<p>The game does have the option to allow you to dive right in, but luckily there is an extensive tutorial that lasts roughly half an hour and covers all the important mechanics, and shows off some of the humour that can be found in the game.</p>
<p>Whilst some people may find some of the mechanics stick a bit too close to the board game, especially with the blatancy of the dice rolls, it is the best way to run the game, and by default dice rolls are done instantly, letting the game run a bit smoother.</p>
<p>The main game modes are basically the same as you would expect in your typical American football game: a story mode has you start off as a poor, down on their luck Blood Bowl assistant coach, and you must work your way up the ladder and eventually levelling up your individual teammates and other parts of the team; a mode that allows you to play as one team against another in a one off match and finally there is a championship mode where you have team that you must simply win the championship with your own custom team.</p>
<p>There is also a multiplayer mode which still has a thriving multiplayer, so if you ever get bored of playing against bots you can always join a fan made tournament.</p>
<p>The gameplay is solid, as you would expect for a game that has been refined over a period of several years as a board game and two years being updated on the PC. If you wonder if a real-time version would be better than turn based, you can try a real-time mode, and immediately see why the game is meant to be played turn by turn.</p>
<p>Of course, which such an expansive lore to pick from, there is a huge variety of species to pick teams from, and loads of locations to play in.</p>
<p>This is also the legendary edition which bumps up the number of races from eight to twenty, adds more stadiums and includes the aforementioned story mode. Updates from the board game rules were also including in the new expansion.</p>
<p>The sound can be a bit unrealistic at times, with the sounds of steps and throws sounding a bit cheap, but the ambient noise is satisfactory.</p>
<p>All in all if you can take the time to learn the rules there is plenty of fun to be had out of this game, with the story mode possibly going on for a very long period of time, and with a bustling community still playing, you shouldn&#8217;t run out of willing opponents to play.</p>
<p>&#160;</p>
<p><a href="http://intergamer.files.wordpress.com/2011/07/bloodbowlscore2.png"><img style="background-image:none;border-bottom:0;border-left:0;padding-left:0;padding-right:0;display:inline;border-top:0;border-right:0;padding-top:0;" title="Bloodbowlscore" border="0" alt="Bloodbowlscore" src="http://intergamer.files.wordpress.com/2011/07/bloodbowlscore_thumb1.png?w=448&#038;h=254" width="448" height="254" /></a></p>
<div style="display:inline;float:none;margin:0;padding:0;" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:35b761ba-7ac6-4d73-bec6-d7cfa85933e3" class="wlWriterEditableSmartContent">
<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/07/19/blood-bowl-legendary-edition/"><img src="http://img.youtube.com/vi/N0Xf3x3VLd4/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">30 minutes with Blood Bowl –Part 1</div>
</div>
<div style="display:inline;float:none;margin:0;padding:0;" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:0299d88c-c492-4389-81fd-6efc77ee5ba7" class="wlWriterEditableSmartContent">
<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/07/19/blood-bowl-legendary-edition/"><img src="http://img.youtube.com/vi/LW8dRYXLhRI/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">30 minutes with Blood Bowl –Part 2</div>
</div>
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		<title>Flotilla</title>
		<link>http://intergamer.wordpress.com/2011/07/18/flotilla/</link>
		<comments>http://intergamer.wordpress.com/2011/07/18/flotilla/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 00:00:00 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/2011/07/16/flotilla/</guid>
		<description><![CDATA[OFFICIAL SITE: BLENDOGAMES.COM/FLOTILLA/ Flotilla is a turn based strategy game created by the one man gaming company ‘Blendo Games’ and was released back in March 2010. The moment I played Flotilla I fell in love with it. The ship navigation reminded me of the classic Homeworld series, but the gameplay itself is brilliantly original. The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=185&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2><span style="font-family:Myriad Web Pro;">OFFICIAL SITE: </span><a href="http://blendogames.com/flotilla/" target="_blank"><span style="font-family:Myriad Web Pro;">BLENDOGAMES.COM/FLOTILLA/</span></a></h2>
<h1>Flotilla is a turn based strategy game created by the one man gaming company ‘Blendo Games’ and was released back in March 2010.</h1>
<p><img style="background-image:none;padding-left:0;padding-right:0;padding-top:0;border-width:0;" src="http://blendogames.com/flotilla/images/flotillascreen01.jpg" alt="" width="455" height="256" border="0" /></p>
<p>The moment I played Flotilla I fell in love with it. The ship navigation reminded me of the classic Homeworld series, but the gameplay itself is brilliantly original. The art style is clean yet the system the game takes place in and its many characters are colourful and quirky, from space mad hippos to laid back cat smuggler.</p>
<p>You start the game with only a few months to live, and so you decide to get the old space gang back together to have one last adventure. This adventure mode is the meat of the game, as you travel from planet to planet encountering a random assortment of characters and events. This may range from a power mad deer threatening you to pay a fee or else having to face the consequences, or being hired by a mysterious corporation, whilst being paid quite handsomely to carry out their bidding. Put simply, you never know what’s going to happen next, and as soon as you finish with one encounter, you can never be sure if the next one is, or even can be, as crazy and bizarre as the last.</p>
<p>The combat itself, as I mentioned earlier, handles movement similar to homeworld, with the player choosing a horizontal and then vertical position for the player to move to, however, that is where the similarities end (for example, you can also set the orientation of the ship). It’s a control scheme that is very easy to pick up and feels very fluid, never being a hindrance to the actual game.</p>
<p>During your turn, you have three modes of travel for each ship: attack move, where you select a location and a target and the ship moves at a regular rate whilst attacking a target; focus fire, where the ship has greatly reduced movement, but gets a significant boost to weapons; and the ship can also flank, which gives a movement to bonus whilst sacrificing weapons. Once you have planned the movement for all your ships, you start the turn, where your orders are carried out The enemy also moves simultaneously, so it is not such much considering where you should go to be in the best position to attack (for example, missiles only do damage from the underside and back), you must also consider where the enemy is also going to move to, and then considering the best way to counter that movement. Of course, this only works if your opponents move where you expect them to, and whilst it is fun to see your plans spectacularly fail, predicting your enemies movements perfectly brings a great pleasure and feeling of superiority of the scum of the galaxy. Whilst turns may start of slow as the ships perform a graceful dance of death around one another, by 3 minutes in rockets are firing left, right and centre and you are hoping that your frigate can move out range of the lasers before it is obliterated and your other ships can rush under the enemy and fire a volley of missiles and destroy the battleship before it can do any serious damage.</p>
<p>You start with two Destroyers, which can be considered the “jack of all trades” of your fleet, however as the game progresses you may find other ships ranging from small beam gunships to the imposing battleships. Every time you win a battle, there also seems to be a random chance of finding an upgrade for your ship, which can be items such as health regeneration and speed upgrades. In what I consider to be a wise move, you can only attach two upgrades, so you can not just stack piles of upgrades onto one ship. You can also unlock the smite ability, which essentially kills one random ship during the match, but only after killing enough ships.</p>
<p>Sadly, after a few adventures, you do start to see the same scenarios from game to game, and the pure randomness of encounters does mean that you can be blown to pieces in your first mission. The seven month time limit may feel limiting, however there is a hardcore mode which extends the time but also ramps up the difficulty. Finally there is a skirmish mode that allows for the custom setup of matches, however this is limited to choosing what ships you and the enemy have and nothing more. If you so wish, all modes allow for a second player to plug in a controller and play along, although I have not had chance to try out this mode yet.</p>
<p>The sound design is good, with the game producing a satisfying chime with every hit, and the weapons produce a good solid noise with every hit or rebound. The soundtrack consists of a variety of classical pieces, which fits well in a way I can’t quite describe. However their is something about the sound that doesn’t quite engage me. One thing I don’t understand is that the crewmen of your ship speak backwards, although this may just be another way of adding to the game’s oddness.</p>
<p>In terms of replay value, the randomness and quirkiness are certainly enough to bring me back to play another adventure, and the highscore boards is there to give you an aim, but it is ultimately the solid gameplay that draws me back in every time.</p>
<p>To summarise, this small indie title is well worth your money, and if you are into space strategy games, you could potentially sink hours into this game. As a full product to sit down and play it isn’t, that’s what Homeworld or Sins of a Solar Empire is for. As a game to play during a half hour break or waiting for some files to download, this game is a true blast to play.</p>
<p><a href="http://intergamer.files.wordpress.com/2011/07/flotillascore2.png"><img class="alignnone size-full wp-image-218" title="Flotillascore" src="http://intergamer.files.wordpress.com/2011/07/flotillascore2.png?w=460&#038;h=258" alt="" width="460" height="258" /></a></p>
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<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/07/18/flotilla/"><img src="http://img.youtube.com/vi/06uXrx8VuaM/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">30 minutes with Flotilla–Part 1</div>
</div>
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<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/07/18/flotilla/"><img src="http://img.youtube.com/vi/eml5EMsGiZs/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">30 minutes with Flotilla–Part 2</div>
</div>
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		<title>Back in Business</title>
		<link>http://intergamer.wordpress.com/2011/07/16/back-in-business/</link>
		<comments>http://intergamer.wordpress.com/2011/07/16/back-in-business/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 18:36:00 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">https://intergamer.wordpress.com/2011/07/16/back-in-business/</guid>
		<description><![CDATA[Intergamer is back! Instead of going back to posting random stuff every day, I will instead be uploading ~30 minutes of gameplay of different games once a day, Monday to Friday. I’ll do a quick paragraph or two to describe the game and how I feel about it. I’ve chosen not to speak during the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=178&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Intergamer is back! Instead of going back to posting random stuff every day, I will instead be uploading ~30 minutes of gameplay of different games once a day, Monday to Friday. I’ll do a quick paragraph or two to describe the game and how I feel about it.</p>
<p>I’ve chosen not to speak during the videos, so you can see the game for what it is. Still unsure about including the games’ tutorials, as some of them can be quite long, but then it would help later on when trying to understand what’s going on.</p>
<p>And to celebrate the relaunch, the blog has a brand new logo!</p>
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<div><span style="text-align:center; display: block;"><a href="http://intergamer.wordpress.com/2011/07/16/back-in-business/"><img src="http://img.youtube.com/vi/YvBdtYmgSEU/2.jpg" alt="" /></a></span></div>
<div style="width:448px;clear:both;font-size:.8em;">Created by the brilliant <a title="Created by the brilliant Onlight Media!" href="http://onlightmedia.com">Onlight Media!</a></div>
</div>
<p>So, keep an eye out, and all feedback is much appreciated!</p>
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		<title>The mFestival &#8211; coverage</title>
		<link>http://intergamer.wordpress.com/2009/04/19/the-mfestival-coverage/</link>
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		<pubDate>Sun, 19 Apr 2009 14:41:48 +0000</pubDate>
		<dc:creator>Howling Techie</dc:creator>
				<category><![CDATA[mfestival]]></category>

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		<description><![CDATA[This year marks the thirty-sixth I-series, and the first birthday of the Mfestival. After the success and enjoyment of last year’s event, I decided that it would definitely be worth attending again. However, this year’s event was only have the size as last year, with fewer exhibitors and smaller crowds than last year. On Friday, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=intergamer.wordpress.com&amp;blog=7195989&amp;post=60&amp;subd=intergamer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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This year marks the thirty-sixth I-series, and the first birthday of the Mfestival. After the success and enjoyment of last year’s event, I decided that it would definitely be worth attending again.<br />
However, this year’s event was only have the size as last year, with fewer exhibitors and smaller crowds than last year.<br />
On Friday, the show began with the opening ceremony, in which tons of freebies were given away. However, there was a pair of headphones that required somebody to go that extra mile to get them.&nbsp; However, that person was not hard to find. The victim-I mean volunteer, had to do the World of Warcraft female night elf dance (google it). It was amusing, until he took his shirt of, and then it became&#8230;unspeakable.<br />
The rest of the day mainly consisted of hundreds of freebies being tossed about the entire stall, from buckets of burgers to flying pigs, all were a sight to see at the mFestival.&nbsp; The main freebies were the afore-mentioned free burgers and an unlimited supply of slush puppies. As were to be expected, their were more shirts than Gap and more pens than W.H.Smith.<br />
The largest stall belonged to Codemasters, who were featuring their new games: Overlord 2, Jump-gate evolution and Lord Of The Rings: Online. Whilst the parts that I played were fun, Overlord 2 had kept having to be restarted, jumpgate’s server kept disconnecting and I was unable to play LOTR:Online.<br />
However, there were loads of other games to play, so nobody was ever bored:<br />
A Far-cry 2: multiplayer tournament<br />
Wipe-out HD<br />
Street Fighter IV<br />
Rock band 2<br />
Wii Sports<br />
Counter-strike<br />
And H.A.W.X.<br />
As well as these games, there were two other things would should not go unnoticed: a representative of a group of universities attended the event, and was claiming that it is a lot easier to get into game development now than it ever has been, so it is now a serious career path to consider. The second thing was that at the kustom PC stall, they had nVidia’s 3D Vision on display, and put simply they were amazing, because unlike most other 3D systems, they actually work, and do not leave you feeling sick or dizzy. This point was definitely proven when I tried out left 4 dead using this system. Simply put: wow. Start saving though, as the glasses alone cost £70.<br />
What was also loads of fun and just as popular as the Video Games was the Table football, which was getting more visits than some of the other stalls.<br />
The i-36 Gamers paradise (basically 2000 people all taking part in LAN matches) was still massively popular, but would not be breaking any new records.<br />
The overall event did not carry on the same atmosphere that was present last year. This could that the event was actually brightly lit (for most of it) compared to the brightness of last year’s almost non-existent lighting.<br />
Also noticeable is EA’s extremely low profile (when the site claimed that EA were like furniture, I did not realise that was all they were providing), who were an integral part of last year’s mFest.<br />
What has stayed the same is the food; yet again, the gamers diet seemed to purely consist solely of red bull, relentless, cola, pot noodle, chocolate biscuits and bacon.<br />
Also missing are the outdoor events, all of which were (surprisingly) popular, but this could be due to the weather. Altogether, there was generally less of everything.<br />
In fact, this did not go unvoiced, as another gamer commented: “I thought the £25 entry, unlike last year, isn’t justified. It’s just not value for money. I think that half that fee would be more suitable considering that there is only half the stuff.”<br />
To conclude, whilst it was fun, entertaining and hugely enjoyable, like all events, the first one will always seem to be the best.</p>
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